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Attributes Guide
Screen Guide
Glossary
Make a "Treasure Hunt" game
0
Re-edit the work
0:00
From the work list on the home screen, tap the work you want to edit again
0:03
Tap the Play button on the work detail screen
0:05
Tap the Menu display button
0:07
Tap the Edit button
1
Create an item
0:10
Tap the Plus button on the item menu
0:13
Select color and pen thickness
0:15
Draw a picture
0:30
Complete item creation
2
Place floor, controller, character
0:33
Drag an item from the list and place it on the scene
0:37
Change the size and position of items
3
Create the left controller
0:57
Tap the leftmost arrow controller item to display the item attribute menu
0:59
Select the [Reverse] button
1:02
Select the [Pin] button
1:03
Tap the Power (left) button to display the setting screen
1:04
Select and set items you want to move
4
Create the right controller
1:08
Tap the arrow controller item to display the item attribute menu
1:10
Select the [Pin] button
1:11
Tap the [Force (right)] button to display the settings screen
1:13
Select and set items you want to move
5
Create a Jump button
1:16
Tap an item on the Jump button to display the item attribute menu
1:17
Tap the [Pin] button to select
1:19
Tap the Jump button to display the settings screen
1:21
Select and set items you want to jump
6
Fix the floor
1:25
Tap the item on the floor to display the item attribute menu
1:27
Tap the [Pin] button to select
7
Set the direction of gravity of the scene
1:30
Tap a place on the scene where no item is placed to display the scene attribute menu
1:31
Tap the [Gravity] button to display the settings screen
1:33
Set the direction and strength of gravity
8
Create a treasure
1:51
Drag an item from the list and place it on the scene
1:55
Touch the treasure item to display the item attribute menu
1:58
Tap the [Disappear] button to select it
2:00
Tap the [Physics Disgard] button to select it
2:05
Tap a character item to display the item attribute menu
2:07
Tap the contact button to display the settings screen
2:09
Select and set treasure items
2:15
Copy and increase the number of treasure items
9
Make one of the treasures move automatically
2:27
Touch the treasure item to display the item attribute menu
2:28
Tap the Track button to display the settings screen
2:30
Set the route
2:42
Tap the Loop button to select
10
Create a platform (scafold)
2:48
Copy the floor item, multiply it and use as platforms
11
Create an obstacle
3:06
Drag an item from the list and place it on the scene
3:12
Tap the obstacle item to display the item attribute menu
3:14
Tap the [Physics disregard] button to select it
3:15
Tap the [Track] button to display the settings screen
3:19
Set the route
3:30
Tap the [Contact] button to display the settings screen
3:32
Select a character item
3:33
Tap to select the [Loop] button
3:33
Tap to select the [Auto] button
3:36
Tap a character item to display the item attribute menu
3:38
Tap the [Disappear] button to select it
12
Create a "Clear" screen and a "Game Over" screen
4:04
Tap the Plus button on the scene menu to add a scene
4:06
Place items and create a "Clear" scene
4:11
Place items and Create a "Game Over" scene
4:16
Tap the scene list and return to the first scene
13
Make sure to switch to the "Clear" screen when all the treasure disappears
4:18
Create dummy items for change of scenes
4:33
Tap the Scene change button to display the settings screen
4:35
Choose the "Clear" scene
4:40
Set attributes for preventing misoperation
4:45
Tap the flag button to display the settings screen
4:47
Select a treasure item
14
Make the "Game Over" screen appear when the character disappears
4:53
Create dummy items for the changing of scene
4:58
Tap the Scene change button to display the settings screen
5:00
Select "Failed" scenes
5:05
Set attributes for preventing misoperation
5:08
Tap the flag button to display the settings screen
5:10
Select a character item
15
Check the operation
5:15
Tap the Play button on the Mode menu
5:51
Tap the Stop button
16
Save and exit
5:54
Tap the Home button on the Mode menu
How to make a game with characters that gather stars.
Medium
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